OpenTK (OpenGL) + OculusWrap 1.8.0.0 tested and confirmed working

Nov 5, 2015 at 2:59 PM
I do confirm that it's working without issues.

The simple OpenTK / OpenGL example:
https://github.com/Airstriker/OpenTKOculusDemo

I will try to maintain this code, so you could even add it to the OculusWrap package if needed ;)

The original project, which I've updated to OculusWrap 1.8.0.0:
https://github.com/andy83/rift
Marked as answer by MortInfinite on 11/6/2015 at 8:46 AM
Coordinator
Nov 5, 2015 at 4:04 PM
Hey Airstriker,

Thanks for feedback.

With your permission, I will add a link to your OpenTKOculusDemo project, on the front page?
Nov 5, 2015 at 4:49 PM
Sure ;)